a narrative-heavy fishing game about change. 

made in GB STUDIO by chris maltby. 


summary

many years ago, a passionate boy named MIO tried to fish for the GOD OF THE SEA. but the GOD proved much too powerful, and something very important was taken from MIO that day. 

it's been nine years since then, and MIO should move on to bigger and better things... but the desire to recover what he lost keeps him trapped in his small coastal town. if he has any hope of leaving, MIO must catch the GOD OF THE SEA again and get it back.


controls

Z key - A button

X key - B button

Enter key - Start button

Arrow keys - D-pad


more info

this demo was made in ~3 months for a college game design course. i had an absolute blast with it, and am itching to continue- and hopefully, finish- the project this upcoming year. this is a story i really want to tell, and i hope you all enjoy what i have of it so far! 

note: as this is still a rough demo of the game, minor bugs, unpolished assets, and unfinished dialogue will be present. i'm working on polishing up this demo in the coming weeks and adding the missing elements- however, to my knowledge, it is able to be completed without any issues! if you run into anything potentially game-breaking or are simply lost on how to continue, please do let me know. 

any overall feedback you have would be greatly appreciated! 

thank you so much for playing. <3


credits

Title screen song: Blue Ocean (Remix) by Tronimal ft. Coffee Bat

Intro cutscene song: Hypergolic Blast Off by Tronimal ft. Beatscribe

Bedroom / Town songs: Innocence and Relax by Doug T

Beach song: Seaside by Beatscribe

SFX by Beatscribe and Coffee Bat

Plugins by Pautomas, Frederik, PhinioxGlade

Special thanks to the folks over at the GB Studio discord for all the help!!!

Leave a comment

Log in with itch.io to leave a comment.